Fix: Players cannot eat food due to incorrect InteractionResultHolder comparison#2
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Rico040 merged 1 commit intoRico040:masterfrom Apr 22, 2026
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Using != on InteractionResultHolder objects always returns true because each call to InteractionResultHolder.pass() creates a new instance. This caused the onUseItem event to always cancel item usage, preventing players from eating food even when authenticated. Changed to compare getResult() with InteractionResult.PASS instead.
Rico040
approved these changes
Apr 22, 2026
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Bug Description
Players are unable to eat food because the
onUseItemevent always cancels item usage, regardless of authentication status.Root Cause
Using
!=to compareInteractionResultHolderobjects does not work becauseInteractionResultHolder.pass()creates a new instance every time it is called. This causes the comparison to always returntrue, resulting in the event being permanently cancelled.Fix
Changed the comparison to use
.getResult() != InteractionResult.PASSinstead of comparing the holder objects directly.Testing
allow-item-using: false)